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- #NIER AUTOMATA WALKTHROUGH WIKI ANDROID#
- #NIER AUTOMATA WALKTHROUGH WIKI PS4#
- #NIER AUTOMATA WALKTHROUGH WIKI SERIES#
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Acceptable Breaks from Reality: Levels, inventory, money, weapons, and chips are shared between all characters, even though they acquire them separately and should have their own individual resources.Absurdly Spacious Sewer: One of the many areas the YoRHa squad can explore are a network of sewers that are big enough for them to stand up inside with room to spare.2B's late-game boss fight in the Abandoned Factory provides a particularly good example that plays out in a cool Diagonal Cut cutscene.
#NIER AUTOMATA WALKTHROUGH WIKI ANDROID#
Absurdly Sharp Blade: Every android weapon with a cutting edge must have at least one, considering how they're used to cut apart legions of armored robots day in, day out.It's possible the informant may be the same missing android involved in the Retrieve the Confidential Intel side quest, but this is only speculation. However, once they touch down and meet Anemone, the informant is never mentioned and the whole mission is forgotten by everyone. Aborted Arc: One occurs almost immediately after the prologue: The Commander tasks 2B and 9S to head down to Earth to meet up with the Resistance and find an informant who has gone missing.
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After you defeat her in a boss fight, the theater becomes used for an extremely weird (and hilarious) rendition of Romeo and Juliet by small machines. Said theater became the den of a machine called Simone who went berserk and started to kill both machines and androids to incorporate their parts and become "beautiful".
#NIER AUTOMATA WALKTHROUGH WIKI PS4#
The PS4 version was released in 2017 on February 23 in Japan, March 7 in the USA, and March 10 in Europe, while the PC version was released on March 17. Trailers: Announcement trailer - Gameplay Trailer - Second Gameplay Trailer
#NIER AUTOMATA WALKTHROUGH WIKI SERIES#
The games also have a series of side story plays known as YoRHa, serving as both predecessors (in its initial installments) and prequels (in later installments) to the main story. The goal was to make a new NieR game true to the spirit of the original with better gameplay. Also, the lead game designer is Takahisa Taura. Atsushi Inaba ( Metal Gear Rising: Revengeance, Bayonetta 2) is acting as co-producer for Platinum Games, while regular Square Enix artist Akihiko Yoshida ( Final Fantasy XIV) designed the main characters. Series creator Taro Yoko, producer Yosuke Saito ( Dragon Quest X, Drakengard), and composer Keiichi Okabe ( Drakengard, NieR) return in the same roles. Together they are sent to the ruined surface of Earth to investigate the strange activities of the machine lifeforms, some of whom appear to be mimicking aspects of human civilisation. 2B ("Number 2, Type-B") is an enigmatic but dedicated YoRHA combat model who is assigned to a plucky intelligence operative named 9S ("Number 9, Type-S"). Stationed upon an orbital base called the Bunker, the YoRHA-model androids work tirelessly as the new frontline against the machine lifeforms occupying Earth. To break this stalemate, humanity creates a new organisation called YoRHA, comprising their most advanced android models and military technology to date. The last few remnants of humanity have been forced to take shelter on the Moon, from which they deploy intelligent android troops to liberate Earth in their stead. For thousands of years, mankind has been locked in a seemingly endless war against an Alien Invasion and their armies of " machine lifeforms". It is set in the same universe as the Drakengard spinoff NieR, but Automata is set in its distant future and the original game is not required viewing. NieR: Automata is a stylish action role-playing game developed by PlatinumGames and published by Square Enix for the PlayStation 4 and Steam, and later Xbox One.